Policy Gradient and Its Variants: REINFORCE and PPO
Chapter 21 derives REINFORCE with the log-derivative trick, then uses reward-to-go, baselines, and PPO clipping to control policy-gradient variance and update size.
Chapter 21 derives REINFORCE with the log-derivative trick, then uses reward-to-go, baselines, and PPO clipping to control policy-gradient variance and update size.
L5–10 build the deep-RL core through policy- and value-based routes; HW2 is CPU-friendly, while HW3's Atari and HalfCheetah runs can require hours of GPU time.